All hotkeys

Maya hotkeys

Edit

CTRLZ–Undo last action
CTRLY–Redo last undone action
SHIFTG–Repeat command under cursor
CTRLD–Duplicate object
CTRLSHIFTD–Duplicate object with all attributes
SHIFTD–Duplicate object, preserving transformations
CTRLG–Create new group and place selected objects in it
P–Make parent
SHIFTP–Remove from parent group
CTRLX–Cut
CTRLC–Copy
CTRLV–Paste

Transform

ALT↑–Nudge up one pixel
ALT↓–Nudge down one pixel
ALT→–Nudge right one pixel
ALT←–Nudge left one pixel

Snaps

X–Snap to Grid (Hold)
V–Snap to Vertices (Hold)

Tools

Q–Selection Tool
W–Move Tool
E–Rotate Tool
R–Scale Tool
CTRLT–General Manipulator
Y–Return to Previous Editing Tool
+–Increase Manipulator Size
-–Decrease Manipulator Size
D–Move Object Anchor Point
INSERT–Edit Anchor Point

Modeling

1–Standard Polygonal Mesh Rendering (No Smoothing)
2–Standard Wireframe and Smoothed Mesh Rendering
3–Smoothed Mesh
CTRLF9–Convert selected mesh element to vertices
CTRLF10–Convert selected mesh element to edges
CTRLF11–Convert selected mesh element to polygons
CTRLF12–Convert selected mesh element to UVs

Viewport

CTRLH–Hide selected
SHIFTH–Show selected
CTRLSHIFTH–Show last hidden
ALTH–Hide unselected objects
SHIFTI–Show selected objects
4–Render as wireframe
5–Render with Shading
6–Render with Shading and Texturing
7–Enable Scene Lighting with All Existing Lights

File

CTRLN–New Scene
CTRLO–Open Scene
CTRLS–Save Scene
CTRLSHIFTS–Save Scene As
CTRLQ–Exit Program
CTRLR–Create Reference File